swapped type checks with convenience function
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b3a39afa12
commit
cdb3666ad7
1 changed files with 9 additions and 8 deletions
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@ -41,7 +41,7 @@ impl MessageHandler for StreamState {
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},
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},
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}
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}
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if self.change_scene_on_slide_hotkey {
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if self.change_scene_on_slide_hotkey && !self.current_scene.is_camera() {
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if self.timer_can_run {
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if self.timer_can_run {
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self.timer_finished = false;
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self.timer_finished = false;
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self.timer_start = SystemTime::now();
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self.timer_start = SystemTime::now();
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@ -82,14 +82,14 @@ impl MessageHandler for StreamState {
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StateUpdate::TimerLength(value) => {self.timer_length = value; return (Some(update), None)},
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StateUpdate::TimerLength(value) => {self.timer_length = value; return (Some(update), None)},
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StateUpdate::TimerText(value) => {self.timer_text = value.clone(); return (Some(StateUpdate::TimerText(value)), None)},
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StateUpdate::TimerText(value) => {self.timer_text = value.clone(); return (Some(StateUpdate::TimerText(value)), None)},
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StateUpdate::SubScene(value) => {
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StateUpdate::SubScene(value) => {
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if value.get_type() == Scenes::Camera {
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if value.get_type().is_camera() {
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if self.current_scene == Scenes::Camera {
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if self.current_scene.is_camera() {
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hotkey_handler.change_scene(Scenes::Camera, Some(value));
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hotkey_handler.change_scene(Scenes::Camera, Some(value));
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}
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}
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self.camera_sub_scene = value;
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self.camera_sub_scene = value;
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return (Some(update), None)
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return (Some(update), None)
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} else if value.get_type() == Scenes::Screen {
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} else if value.get_type().is_screen() {
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if self.current_scene == Scenes::Screen{
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if self.current_scene.is_screen() {
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hotkey_handler.change_scene(Scenes::Screen, Some(value));
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hotkey_handler.change_scene(Scenes::Screen, Some(value));
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}
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}
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self.screen_sub_scene = value;
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self.screen_sub_scene = value;
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@ -97,9 +97,10 @@ impl MessageHandler for StreamState {
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}
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}
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},
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},
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StateUpdate::Scene(value) => {
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StateUpdate::Scene(value) => {
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println!("{:?}", value);
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println!("handling scene: {:?}", value);
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if value == Scenes::Screen {
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if self.current_scene != Scenes::Screen {
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if value.is_screen() {
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if !self.current_scene.is_screen() {
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self.timer_start = SystemTime::now();
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self.timer_start = SystemTime::now();
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self.timer_finished = false;
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self.timer_finished = false;
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}
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}
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