basic example of threaded communication
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1 changed files with 17 additions and 5 deletions
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@ -125,13 +125,25 @@ fn test_updating() {
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assert_eq!(stream_state.scene_is_augmented, true);
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}
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/*
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#[test]
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fn can_run_in_thread() {
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let (tx, rx) = mpsc::channel();
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thread::spawn(move || {
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tx
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});
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let rx_thread = thread::spawn(move || {
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let mut stream_state = s_s::stream_states_class::StreamStates::new();
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for received in rx {
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assert_eq!(received, s_s::stream_states_class::StateUpdate::StreamRunning(true));
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stream_state = stream_state.update(received);
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assert_eq!(stream_state.stream_running, true);
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break;
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}
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});
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tx.send(s_s::stream_states_class::StateUpdate::StreamRunning(true)).unwrap();
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let result = rx_thread.join();
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match result {
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Ok(_) => return,
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Err(_) => panic!(),
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}
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}
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*/
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