changed message_handler to be a trait
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parent
2167806355
commit
ef37f875ec
4 changed files with 47 additions and 55 deletions
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@ -1,31 +1,21 @@
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use std::sync::mpsc::{Receiver};
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use super::stream_states::{stream_states_class::StreamStates, enums::StateUpdate};
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use super::stream_states::{enums::StateUpdate, stream_states_class::StreamState};
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pub enum StateMessage {
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StateUpdateContainer(StateUpdate),
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StateUpdate(StateUpdate),
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GetStates,
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CloseListener,
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}
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pub trait MessageListnerThread {
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fn listen(self, rx: Receiver<StateMessage>) -> std::thread::JoinHandle<()>;
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pub trait MessageHandler {
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fn handle_update(&mut self, update: StateUpdate) -> ();
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fn get_states(&self) -> StreamState;
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}
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#[derive(Debug)]
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pub struct MessageHandler {
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pub state: StreamStates,
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}
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impl MessageHandler {
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pub fn new() -> Self {
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return MessageHandler {
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state: StreamStates::new(),
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}
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impl MessageHandler for StreamState {
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fn handle_update(&mut self, update: StateUpdate) {
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self.update(update.clone());
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}
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fn get_states(&self) -> StreamState{
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self.clone()
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}
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pub fn handle_update(&mut self, update: StateUpdate) {
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self.state.update(update.clone());
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}
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}
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@ -1,7 +1,7 @@
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use super::enums::{self, StateUpdate};
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#[derive(Debug)]
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pub struct StreamStates {
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#[derive(Debug, Clone)]
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pub struct StreamState {
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pub stream_running: bool,
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pub stream_is_muted: bool,
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pub computer_sound_is_on: bool,
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@ -18,9 +18,9 @@ pub struct StreamStates {
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screen_sub_scene: enums::Scenes,
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}
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impl Default for StreamStates {
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impl Default for StreamState {
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fn default() -> Self {
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StreamStates {
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StreamState {
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stream_running: false,
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stream_is_muted: false,
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computer_sound_is_on: true,
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@ -39,9 +39,9 @@ impl Default for StreamStates {
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}
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}
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impl StreamStates {
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impl StreamState {
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pub fn new() -> Self {
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StreamStates{..Default::default()}
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StreamState{..Default::default()}
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}
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pub fn update(&mut self, update: StateUpdate) {
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@ -76,10 +76,10 @@ impl StreamStates {
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match scene {
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enums::Scenes::CameraDefault | enums::Scenes::CameraWithUpperRight |
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enums::Scenes::CameraWithLargeUpperRight | enums::Scenes::CameraWithLowerRight
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=> {StreamStates::set_camera_scene(self, scene)},
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=> {StreamState::set_camera_scene(self, scene)},
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enums::Scenes::ScreenDefault | enums::Scenes::ScreenWithUpperRight |
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enums::Scenes::ScreenWithLowerRight
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=> {StreamStates::set_screen_scene(self, scene)},
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=> {StreamState::set_screen_scene(self, scene)},
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enums::Scenes::Augmented => {self.current_scene = *scene;}
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}
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}
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@ -1,35 +1,36 @@
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use std::{sync::mpsc::{self, Receiver}, thread::{self, JoinHandle}};
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use crate::modules::{message_handler::{MessageHandler, StateMessage}, stream_states::{enums::{StateUpdate, Scenes}}};
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use crate::modules::{message_handler::{MessageHandler, StateMessage}, stream_states::{enums::{StateUpdate, Scenes}, stream_states_class::StreamState}};
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#[test]
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fn create_message_handler() {
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MessageHandler::new();
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fn does_stream_state_implement_message_handler() {
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let mut state = StreamState::new();
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state.handle_update(StateUpdate::ComputerSoundIsOn(false));
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assert_eq!(state.computer_sound_is_on, false);
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}
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#[test]
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fn message_hander_can_handle_basic_message() {
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let (tx, rx) = mpsc::channel();
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fn listen(mut handler: MessageHandler, rx: Receiver<StateMessage>) -> JoinHandle<()>{
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fn listen(mut handler: StreamState, rx: Receiver<StateMessage>) -> JoinHandle<()>{
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thread::spawn(move || {
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for message in rx {
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match message {
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StateMessage::StateUpdateContainer(update) => {handler.handle_update(update)},
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StateMessage::StateUpdate(update) => {handler.handle_update(update)},
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StateMessage::GetStates => {panic!("Why is getstates being called in this test?");},
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StateMessage::CloseListener => {break;},
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};
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}
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assert_eq!(handler.state.computer_sound_is_on, false);
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assert_eq!(handler.computer_sound_is_on, false);
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})
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}
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let handler = MessageHandler::new();
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let handler = StreamState::new();
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let join_handle = listen(handler, rx);
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tx.send(StateMessage::StateUpdateContainer(StateUpdate::ComputerSoundIsOn(false))).unwrap();
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tx.send(StateMessage::StateUpdate(StateUpdate::ComputerSoundIsOn(false))).unwrap();
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thread::sleep(std::time::Duration::from_millis(1000));
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tx.send(StateMessage::CloseListener).unwrap();
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join_handle.join().unwrap();
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@ -40,29 +41,30 @@ fn message_handler_can_handle_multiple_messages() {
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let (tx, rx) = mpsc::channel();
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fn listen(mut handler: MessageHandler, rx: Receiver<StateMessage>) -> JoinHandle<()>{
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fn listen(mut handler: StreamState, rx: Receiver<StateMessage>) -> JoinHandle<()>{
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thread::spawn(move || {
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for message in rx {
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match message {
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StateMessage::StateUpdateContainer(update) => {handler.handle_update(update)},
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StateMessage::StateUpdate(update) => {handler.handle_update(update)},
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StateMessage::GetStates => {panic!("Why is getstates being called in this test?");},
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StateMessage::CloseListener => {break;},
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};
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}
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assert_eq!(handler.state.computer_sound_is_on, false);
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assert_eq!(handler.state.scene_is_augmented, true);
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assert_eq!(handler.state.scene_is_augmented, true);
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assert_eq!(handler.state.get_current_scene(), Scenes::Augmented);
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assert_eq!(handler.state.timer_can_run, false);
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assert_eq!(handler.computer_sound_is_on, false);
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assert_eq!(handler.scene_is_augmented, true);
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assert_eq!(handler.scene_is_augmented, true);
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assert_eq!(handler.get_current_scene(), Scenes::Augmented);
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assert_eq!(handler.timer_can_run, false);
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})
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}
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let handler = MessageHandler::new();
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let handler = StreamState::new();
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let join_handle = listen(handler, rx);
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tx.send(StateMessage::StateUpdateContainer(StateUpdate::ComputerSoundIsOn(false))).unwrap();
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tx.send(StateMessage::StateUpdateContainer(StateUpdate::SceneIsAugmented(true))).unwrap();
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tx.send(StateMessage::StateUpdateContainer(StateUpdate::TimerCanRun(false))).unwrap();
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tx.send(StateMessage::StateUpdate(StateUpdate::ComputerSoundIsOn(false))).unwrap();
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tx.send(StateMessage::StateUpdate(StateUpdate::SceneIsAugmented(true))).unwrap();
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tx.send(StateMessage::StateUpdate(StateUpdate::TimerCanRun(false))).unwrap();
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thread::sleep(std::time::Duration::from_millis(1000));
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tx.send(StateMessage::CloseListener).unwrap();
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join_handle.join().unwrap();
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@ -27,7 +27,7 @@ fn has_all_enums() {
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#[test]
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fn create_stream_states_class() {
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let stream_state = s_s::stream_states_class::StreamStates::new();
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let stream_state = s_s::stream_states_class::StreamState::new();
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assert_eq!(stream_state.stream_running, false);
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assert_eq!(stream_state.stream_is_muted, false);
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assert_eq!(stream_state.computer_sound_is_on, true);
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@ -46,7 +46,7 @@ fn create_stream_states_class() {
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#[test]
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fn scene_correctness(){
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let mut stream_state = s_s::stream_states_class::StreamStates::new();
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let mut stream_state = s_s::stream_states_class::StreamState::new();
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assert_eq!(stream_state.get_current_scene(), s_s::enums::Scenes::CameraDefault);
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assert_eq!(stream_state.get_current_camera_sub_scene(), s_s::enums::Scenes::CameraDefault);
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assert_eq!(stream_state.get_current_screen_sub_scene(), s_s::enums::Scenes::ScreenDefault);
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@ -91,7 +91,7 @@ fn scene_correctness(){
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#[test]
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fn test_updating() {
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let mut stream_state = s_s::stream_states_class::StreamStates::new();
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let mut stream_state = s_s::stream_states_class::StreamState::new();
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assert_eq!(stream_state.timer_can_run, true);
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stream_state.update(StateUpdate::TimerCanRun(false));
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@ -132,7 +132,7 @@ fn can_run_in_thread() {
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let (tx, rx) = mpsc::channel();
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let rx_thread = thread::spawn(move || {
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let mut stream_state = s_s::stream_states_class::StreamStates::new();
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let mut stream_state = s_s::stream_states_class::StreamState::new();
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for received in rx {
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assert_eq!(received, StateUpdate::StreamRunning(true));
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stream_state.update(received);
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