split scenes and subscenes enum
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8f48d213bc
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4 changed files with 75 additions and 60 deletions
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@ -1,6 +1,6 @@
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#[derive(PartialEq, Debug, Clone, Copy)]
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#[derive(PartialEq, Debug, Clone, Copy)]
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pub enum Scenes {
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pub enum SubScenes {
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CameraDefault,
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CameraDefault,
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CameraWithUpperRight,
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CameraWithUpperRight,
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CameraWithLargeUpperRight,
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CameraWithLargeUpperRight,
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@ -10,6 +10,12 @@ pub enum Scenes {
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ScreenWithUpperRight,
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ScreenWithUpperRight,
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ScreenWithLowerRight,
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ScreenWithLowerRight,
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}
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#[derive(PartialEq, Debug, Clone, Copy)]
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pub enum Scenes {
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Camera,
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Screen,
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Augmented
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Augmented
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}
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}
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@ -1,4 +1,4 @@
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use super::enums::Scenes;
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use super::enums::{SubScenes, Scenes};
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use super::state_update::StateUpdate;
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use super::state_update::StateUpdate;
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#[derive(Debug, Clone)]
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#[derive(Debug, Clone)]
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@ -15,8 +15,8 @@ pub struct StreamState {
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pub timer_text: String,
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pub timer_text: String,
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pub current_scene: Scenes,
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pub current_scene: Scenes,
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pub camera_sub_scene: Scenes,
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pub camera_sub_scene: SubScenes,
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pub screen_sub_scene: Scenes,
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pub screen_sub_scene: SubScenes,
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}
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}
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impl Default for StreamState {
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impl Default for StreamState {
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@ -33,9 +33,9 @@ impl Default for StreamState {
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timer_length: 15.0,
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timer_length: 15.0,
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timer_text: String::from("0.0"),
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timer_text: String::from("0.0"),
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current_scene: Scenes::CameraDefault,
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current_scene: Scenes::Camera,
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camera_sub_scene: Scenes::CameraDefault,
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camera_sub_scene: SubScenes::CameraDefault,
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screen_sub_scene: Scenes::ScreenDefault,
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screen_sub_scene: SubScenes::ScreenDefault,
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}
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}
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}
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}
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}
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}
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@ -53,33 +53,42 @@ impl StreamState {
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StateUpdate::ChangeSceneOnChangeSlideHotkey(new_val) => {self.change_scene_on_change_slide_hotkey = new_val;},
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StateUpdate::ChangeSceneOnChangeSlideHotkey(new_val) => {self.change_scene_on_change_slide_hotkey = new_val;},
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StateUpdate::TimerCanRun(new_val) => {self.timer_can_run = new_val;},
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StateUpdate::TimerCanRun(new_val) => {self.timer_can_run = new_val;},
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StateUpdate::TimerLength(new_val) => {self.timer_length = new_val;},
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StateUpdate::TimerLength(new_val) => {self.timer_length = new_val;},
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StateUpdate::TimerText(new_val) => {self.timer_text = new_val;},
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StateUpdate::TimerText(new_val) => {self.timer_text = new_val;},
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StateUpdate::Scene(new_val) => {self.change_scene(&new_val)},
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StateUpdate::Scene(new_val) => {self.change_scene(&new_val)},
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StateUpdate::SubScene(new_val) => {self.change_sub_scene(&new_val)},
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StateUpdate::SceneIsAugmented(new_val) => {
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StateUpdate::SceneIsAugmented(new_val) => {
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self.scene_is_augmented = new_val;
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self.scene_is_augmented = new_val;
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self.change_scene(&Scenes::Augmented)},
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self.change_scene(&Scenes::Augmented)},
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StateUpdate::UpdateClient => todo!(),
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}
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}
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}
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}
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pub fn change_scene(&mut self, scene: &Scenes) {
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pub fn change_scene(&mut self, scene: &Scenes) {
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match scene {
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match scene {
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Scenes::CameraDefault | Scenes::CameraWithUpperRight |
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Scenes::CameraWithLargeUpperRight | Scenes::CameraWithLowerRight
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=> {StreamState::set_camera_scene(self, scene)},
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Scenes::ScreenDefault | Scenes::ScreenWithUpperRight |
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Scenes::ScreenWithLowerRight
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=> {StreamState::set_screen_scene(self, scene)},
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Scenes::Augmented => {self.current_scene = *scene;}
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Scenes::Augmented => {self.current_scene = *scene;}
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Scenes::Camera => {self.current_scene = *scene},
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Scenes::Screen => {self.current_scene = *scene},
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}
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}
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}
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}
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fn set_camera_scene(&mut self, scene: &Scenes) {
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pub fn change_sub_scene(&mut self, scene: &SubScenes) {
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self.camera_sub_scene = scene.clone();
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match scene {
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self.current_scene = scene.clone();
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SubScenes::CameraDefault | SubScenes::CameraWithUpperRight |
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SubScenes::CameraWithLargeUpperRight | SubScenes::CameraWithLowerRight
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=> {StreamState::set_camera_scene(self, scene)},
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SubScenes::ScreenDefault | SubScenes::ScreenWithUpperRight |
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SubScenes::ScreenWithLowerRight
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=> {StreamState::set_screen_scene(self, scene)},
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}
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}
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}
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fn set_screen_scene(&mut self, scene: &Scenes) {
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fn set_camera_scene(&mut self, scene: &SubScenes) {
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self.camera_sub_scene = scene.clone();
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self.current_scene = Scenes::Camera;
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}
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fn set_screen_scene(&mut self, scene: &SubScenes) {
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self.screen_sub_scene = scene.clone();
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self.screen_sub_scene = scene.clone();
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self.current_scene = scene.clone();
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self.current_scene = Scenes::Screen;
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}
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}
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}
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}
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@ -1,6 +1,6 @@
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use std::{sync::mpsc::{self, Receiver}, thread::{self, JoinHandle}};
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use std::{sync::mpsc::{self, Receiver}, thread::{self, JoinHandle}};
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use crate::modules::{message_handler::{MessageHandler, StateMessage}, stream_states::{state_update::StateUpdate, enums::Scenes, stream_states_class::StreamState}};
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use crate::modules::{message_handler::{MessageHandler, StateMessage}, stream_states::{state_update::StateUpdate, enums::SubScenes, stream_states_class::StreamState}};
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#[test]
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#[test]
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@ -53,7 +53,7 @@ fn message_handler_can_handle_multiple_messages() {
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assert_eq!(handler.computer_sound_is_on, false);
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assert_eq!(handler.computer_sound_is_on, false);
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assert_eq!(handler.scene_is_augmented, true);
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assert_eq!(handler.scene_is_augmented, true);
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assert_eq!(handler.scene_is_augmented, true);
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assert_eq!(handler.scene_is_augmented, true);
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assert_eq!(handler.current_scene, Scenes::Augmented);
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assert_eq!(handler.current_scene, SubScenes::Augmented);
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assert_eq!(handler.timer_can_run, false);
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assert_eq!(handler.timer_can_run, false);
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})
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})
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}
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}
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@ -8,18 +8,18 @@ use crate::modules::stream_states::state_update::StateUpdate;
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fn has_all_enums() {
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fn has_all_enums() {
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{
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{
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let members = [
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let members = [
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s_s::enums::Scenes::CameraDefault,
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s_s::enums::SubScenes::CameraDefault,
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s_s::enums::Scenes::CameraWithUpperRight,
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s_s::enums::SubScenes::CameraWithUpperRight,
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s_s::enums::Scenes::CameraWithLowerRight,
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s_s::enums::SubScenes::CameraWithLowerRight,
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s_s::enums::Scenes::CameraWithLargeUpperRight,
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s_s::enums::SubScenes::CameraWithLargeUpperRight,
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];
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];
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assert_eq!(members.len(), 4);
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assert_eq!(members.len(), 4);
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}
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}
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{
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{
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let members = [
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let members = [
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s_s::enums::Scenes::ScreenDefault,
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s_s::enums::SubScenes::ScreenDefault,
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s_s::enums::Scenes::ScreenWithUpperRight,
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s_s::enums::SubScenes::ScreenWithUpperRight,
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s_s::enums::Scenes::ScreenWithLowerRight,
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s_s::enums::SubScenes::ScreenWithLowerRight,
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];
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];
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assert_eq!(members.len(), 3);
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assert_eq!(members.len(), 3);
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}
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}
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@ -38,54 +38,54 @@ fn create_stream_states_class() {
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assert_eq!(stream_state.timer_length, 15.0);
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assert_eq!(stream_state.timer_length, 15.0);
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assert_eq!(stream_state.timer_can_run, true);
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assert_eq!(stream_state.timer_can_run, true);
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assert_eq!(stream_state.current_scene, s_s::enums::Scenes::CameraDefault);
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assert_eq!(stream_state.current_scene, s_s::enums::SubScenes::CameraDefault);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::Scenes::CameraDefault);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::SubScenes::CameraDefault);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::Scenes::ScreenDefault);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::SubScenes::ScreenDefault);
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}
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}
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#[test]
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#[test]
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fn scene_correctness(){
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fn scene_correctness(){
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let mut stream_state = s_s::stream_states_class::StreamState::new();
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let mut stream_state = s_s::stream_states_class::StreamState::new();
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assert_eq!(stream_state.current_scene, s_s::enums::Scenes::CameraDefault);
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assert_eq!(stream_state.current_scene, s_s::enums::SubScenes::CameraDefault);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::Scenes::CameraDefault);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::SubScenes::CameraDefault);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::Scenes::ScreenDefault);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::SubScenes::ScreenDefault);
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stream_state.update(StateUpdate::Scene(s_s::enums::Scenes::CameraWithUpperRight));
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stream_state.update(StateUpdate::Scene(s_s::enums::SubScenes::CameraWithUpperRight));
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assert_eq!(stream_state.current_scene, s_s::enums::Scenes::CameraWithUpperRight);
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assert_eq!(stream_state.current_scene, s_s::enums::SubScenes::CameraWithUpperRight);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::Scenes::CameraWithUpperRight);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::SubScenes::CameraWithUpperRight);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::Scenes::ScreenDefault);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::SubScenes::ScreenDefault);
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stream_state.update(StateUpdate::Scene(s_s::enums::Scenes::CameraWithLargeUpperRight));
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stream_state.update(StateUpdate::Scene(s_s::enums::SubScenes::CameraWithLargeUpperRight));
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assert_eq!(stream_state.current_scene, s_s::enums::Scenes::CameraWithLargeUpperRight);
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assert_eq!(stream_state.current_scene, s_s::enums::SubScenes::CameraWithLargeUpperRight);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::Scenes::CameraWithLargeUpperRight);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::SubScenes::CameraWithLargeUpperRight);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::Scenes::ScreenDefault);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::SubScenes::ScreenDefault);
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stream_state.update(StateUpdate::Scene(s_s::enums::Scenes::CameraWithLowerRight));
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stream_state.update(StateUpdate::Scene(s_s::enums::SubScenes::CameraWithLowerRight));
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assert_eq!(stream_state.current_scene, s_s::enums::Scenes::CameraWithLowerRight);
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assert_eq!(stream_state.current_scene, s_s::enums::SubScenes::CameraWithLowerRight);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::Scenes::CameraWithLowerRight);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::SubScenes::CameraWithLowerRight);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::Scenes::ScreenDefault);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::SubScenes::ScreenDefault);
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stream_state.update(StateUpdate::Scene(s_s::enums::Scenes::ScreenDefault));
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stream_state.update(StateUpdate::Scene(s_s::enums::SubScenes::ScreenDefault));
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assert_eq!(stream_state.current_scene, s_s::enums::Scenes::ScreenDefault);
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assert_eq!(stream_state.current_scene, s_s::enums::SubScenes::ScreenDefault);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::Scenes::ScreenDefault);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::SubScenes::ScreenDefault);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::Scenes::CameraWithLowerRight);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::SubScenes::CameraWithLowerRight);
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stream_state.update(StateUpdate::Scene(s_s::enums::Scenes::ScreenWithLowerRight));
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stream_state.update(StateUpdate::Scene(s_s::enums::SubScenes::ScreenWithLowerRight));
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assert_eq!(stream_state.current_scene, s_s::enums::Scenes::ScreenWithLowerRight);
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assert_eq!(stream_state.current_scene, s_s::enums::SubScenes::ScreenWithLowerRight);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::Scenes::ScreenWithLowerRight);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::SubScenes::ScreenWithLowerRight);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::Scenes::CameraWithLowerRight);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::SubScenes::CameraWithLowerRight);
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stream_state.update(StateUpdate::Scene(s_s::enums::Scenes::ScreenWithUpperRight));
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stream_state.update(StateUpdate::Scene(s_s::enums::SubScenes::ScreenWithUpperRight));
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assert_eq!(stream_state.current_scene, s_s::enums::Scenes::ScreenWithUpperRight);
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assert_eq!(stream_state.current_scene, s_s::enums::SubScenes::ScreenWithUpperRight);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::Scenes::ScreenWithUpperRight);
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assert_eq!(stream_state.screen_sub_scene, s_s::enums::SubScenes::ScreenWithUpperRight);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::Scenes::CameraWithLowerRight);
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assert_eq!(stream_state.camera_sub_scene, s_s::enums::SubScenes::CameraWithLowerRight);
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}
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}
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