2024-03-25 16:28:13 -07:00
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use crate::config::save_config;
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use crate::ui_code::{AppState, SocketConnectionUpdate};
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use crate::JoystickThreadUpdate;
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use async_channel::{Receiver, Sender};
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use gilrs::{ev::filter::FilterFn, Axis, Button, Event, EventType, Filter, Gilrs, GilrsBuilder};
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use std::{
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sync::{atomic::AtomicBool, Arc},
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time::{Duration, Instant},
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panic::{self, AssertUnwindSafe},
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net::TcpStream,
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};
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use websocket::client::{sync::Client, ClientBuilder};
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use websocket::Message;
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use log::{info, error};
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2024-03-26 18:56:33 -07:00
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static MAX_RETRY_ATTEMPTS: u32 = 10;
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struct SocketState {
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pub ip: String,
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pub port: i32,
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pub socket: Option<Client<TcpStream>>,
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}
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impl SocketState {
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fn is_connected(&self) -> bool {
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self.socket.is_some()
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}
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fn close_websocket(&mut self) {
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if let Some(ref mut x) = self.socket {
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info!("closing websocket");
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x.send_message(&Message::close()).unwrap();
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x.shutdown().unwrap();
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self.socket = None;
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}
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}
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fn reconnect_websocket(&mut self) -> bool {
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if self.ip.is_empty() {
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self.socket = None;
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return false;
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}
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if let Ok(mut val) = ClientBuilder::new(format!("ws://{}:{}", &self.ip, self.port).as_str())
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{
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if let Ok(val2) = val.connect_insecure() {
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self.socket = Some(val2);
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true
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} else {
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error!("couldn't connect websocket! : Step 1");
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self.socket = None;
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false
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}
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} else {
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error!("couldn't connect websocket! : Step 2");
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self.socket = None;
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false
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}
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}
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}
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struct JTState {
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pub socket: SocketState,
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pub try_reconnect: bool,
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pub retry_attempts: u32,
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pub curr_x: i32,
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pub curr_y: i32,
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pub last_update_time: Instant,
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}
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struct UnknownSlayer;
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impl FilterFn for UnknownSlayer {
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fn filter(&self, ev: Option<Event>, _gilrs: &mut Gilrs) -> Option<Event> {
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match ev {
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Some(Event {
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event: EventType::ButtonPressed(Button::Unknown, ..),
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id,
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..
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})
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| Some(Event {
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event: EventType::ButtonReleased(Button::Unknown, ..),
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id,
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..
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})
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| Some(Event {
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event: EventType::AxisChanged(Axis::Unknown, ..),
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id,
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..
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}) => Some(Event::new(id, EventType::Dropped)),
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_ => ev,
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}
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}
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}
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pub fn joystick_websocket_loop(
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tx: Sender<JoystickThreadUpdate>,
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do_run: Arc<AtomicBool>,
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rx: Receiver<SocketConnectionUpdate>,
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) {
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let mut gilrs = GilrsBuilder::new().set_update_state(false).build().unwrap();
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let mut state = JTState {
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socket: SocketState {
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ip: String::new(),
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port: 0,
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socket: None,
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},
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try_reconnect: false,
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retry_attempts: 0,
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curr_x: 0,
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curr_y: 0,
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last_update_time: Instant::now(),
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};
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loop {
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match rx.try_recv() {
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Ok(msg) => {
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state.socket.ip = msg.ip;
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state.socket.port = msg.port as i32;
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save_config(&AppState {
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ip: state.socket.ip.clone(),
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port: state.socket.port as u32,
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});
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info!("Connecting to: ws://{}:{}", state.socket.ip, state.socket.port);
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if msg.start_websocket {
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if !state.socket.is_connected() {
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state.socket.reconnect_websocket();
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}
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} else if state.socket.is_connected() {
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state.socket.close_websocket();
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}
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}
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Err(async_channel::TryRecvError::Closed) => break,
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Err(async_channel::TryRecvError::Empty) => {}
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}
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if state.try_reconnect {
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if state.retry_attempts > MAX_RETRY_ATTEMPTS {
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state.try_reconnect = false;
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}
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if state.socket.is_connected() {
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state.try_reconnect = false;
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} else if state.socket.reconnect_websocket() {
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state.try_reconnect = false;
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state.retry_attempts = 0;
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} else {
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state.retry_attempts += 1;
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}
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}
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// catch unwind because some buttons on the joystick will panic the gilrs object
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match panic::catch_unwind(AssertUnwindSafe(|| {
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// get the next event, and if it is an axis we are interested in, update the
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// corresponding variable
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while let Some(evt) = gilrs.next_event().filter_ev(&UnknownSlayer {}, &mut gilrs) {
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match evt.event {
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gilrs::EventType::AxisChanged(gilrs::Axis::LeftStickY, val, _) => {
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state.curr_y = (val * 100.0) as i32;
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if state.curr_y > -10 && state.curr_y < 10 {
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state.curr_y = 0;
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}
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}
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gilrs::EventType::AxisChanged(gilrs::Axis::LeftStickX, val, _) => {
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state.curr_x = (val * 100.0) as i32;
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if state.curr_x > -10 && state.curr_x < 10 {
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state.curr_x = 0;
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}
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}
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_ => {}
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}
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}
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})) {
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Ok(_) => {}
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Err(_) => {
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info!("panic-causing event captured in gilrs event handler")
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}
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}
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if state.socket.is_connected()
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&& Instant::now().duration_since(state.last_update_time) >= Duration::from_millis(150)
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{
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let mut message: String;
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if state.curr_y > 0 {
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message = format!("D{}:", state.curr_y);
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} else {
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message = format!("U{}:", state.curr_y.abs());
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}
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if state.curr_x > 0 {
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message.push_str(&format!("R{}", state.curr_x));
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} else {
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message.push_str(&format!("L{}", state.curr_x.abs()));
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}
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if let Some(ref mut websocket_tx) = state.socket.socket {
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if websocket_tx.send_message(&Message::text(message)).is_ok() {
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} else {
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state.socket.close_websocket();
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}
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}
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state.last_update_time = Instant::now();
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continue;
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}
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match tx.try_send(JoystickThreadUpdate {
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connected: state.socket.is_connected(),
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x_axis: Some(state.curr_x.to_string()),
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y_axis: Some(state.curr_y.to_string()),
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}) {
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Ok(_) => {}
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Err(async_channel::TrySendError::Closed(_)) => break,
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Err(async_channel::TrySendError::Full(_)) => {}
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}
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if !do_run.load(std::sync::atomic::Ordering::SeqCst) {
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info!("Exiting joystick thread");
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break;
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}
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std::thread::sleep(Duration::from_millis(25));
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}
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}
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