added basis of accpting socket-driven movement commands

This commit is contained in:
Nickiel12 2024-04-13 19:38:05 -07:00
parent 6f4430a725
commit 4530cf45a8
6 changed files with 124 additions and 25 deletions

View file

@ -23,7 +23,7 @@ async fn socket_listen(
while let Some(msg) = reader.next().await {
match msg {
Ok(val) => {
if let Err(e) = mec.send(ApplicationEvent::SocketMessage(val, 0)).await {
if let Err(e) = mec.send(ApplicationEvent::SocketMessage(val)).await {
error!("There was an error sending to Main Event Channel, closing socket recv thread: {e}");
break;
}

View file

@ -10,7 +10,8 @@ use log::{error, info};
use tokio::runtime::Handle;
use tokio_tungstenite::tungstenite::Message;
use crate::{joystick_loop::joystick_loop, camera_socket, ui_code::GuiUpdate};
use crate::socket_server;
use crate::{camera_socket, joystick_loop::joystick_loop, ui_code::GuiUpdate};
#[derive(Clone)]
pub struct MoveEvent {
@ -20,15 +21,16 @@ pub struct MoveEvent {
pub enum ApplicationEvent {
StartSocket(String),
SocketMessage(Message, u32),
MoveEvent(MoveEvent),
SocketMessage(Message),
MoveEvent(MoveEvent, u32),
}
struct CoordState<'a> {
pub to_socket: Option<Sender<Message>>,
pub sck_send_alive: Arc<AtomicBool>,
pub sck_recv_alive: Arc<AtomicBool>,
pub sck_alive_sender: Arc<AtomicBool>,
pub sck_alive_server: Arc<AtomicBool>,
pub sck_alive_recvr: Arc<AtomicBool>,
pub joystick_loop_alive: Arc<AtomicBool>,
pub mec: Pin<&'a mut Receiver<ApplicationEvent>>,
@ -47,8 +49,9 @@ impl<'a> CoordState<'a> {
CoordState {
to_socket: None,
sck_send_alive: Arc::new(AtomicBool::new(false)),
sck_recv_alive: Arc::new(AtomicBool::new(false)),
sck_alive_sender: Arc::new(AtomicBool::new(false)),
sck_alive_recvr: Arc::new(AtomicBool::new(false)),
sck_alive_server: Arc::new(AtomicBool::new(false)),
joystick_loop_alive: Arc::new(AtomicBool::new(false)),
mec,
@ -59,7 +62,7 @@ impl<'a> CoordState<'a> {
}
pub async fn socket_send(&mut self, message: Message) {
if self.sck_send_alive.load(Ordering::SeqCst) {
if self.sck_alive_sender.load(Ordering::SeqCst) {
if let Some(tx) = self.to_socket.take() {
if let Err(e) = tx.send(message).await {
error!("There was an error sending to the socket send channel: {e}");
@ -71,8 +74,8 @@ impl<'a> CoordState<'a> {
}
pub async fn socket_start(&mut self, conn: String) {
if !(self.sck_recv_alive.load(Ordering::SeqCst)
&& self.sck_send_alive.load(Ordering::SeqCst))
if !(self.sck_alive_recvr.load(Ordering::SeqCst)
&& self.sck_alive_sender.load(Ordering::SeqCst))
{
info!("Starting socket");
let (to_socket, socket_sender_rx) = async_channel::bounded::<Message>(10);
@ -83,8 +86,8 @@ impl<'a> CoordState<'a> {
conn,
self.to_mec.clone(),
socket_sender_rx,
self.sck_send_alive.clone(),
self.sck_recv_alive.clone(),
self.sck_alive_sender.clone(),
self.sck_alive_recvr.clone(),
self.rt.clone(),
)
.await;
@ -93,14 +96,22 @@ impl<'a> CoordState<'a> {
pub async fn check_states(&mut self) {
if !self.joystick_loop_alive.load(Ordering::SeqCst) {
info!("Restarting joystick loop");
self.rt.spawn(joystick_loop(
self.to_mec.clone(),
self.joystick_loop_alive.clone(),
));
}
if !self.sck_recv_alive.load(Ordering::SeqCst)
|| !self.sck_send_alive.load(Ordering::SeqCst)
if !self.sck_alive_server.load(Ordering::SeqCst) {
info!("Restarting socket server");
self.sck_alive_server.store(true, Ordering::SeqCst);
self.rt.spawn(socket_server::start_socketserver(self.rt.clone(), self.to_mec.clone(), self.sck_alive_server.clone()));
}
if !self.sck_alive_recvr.load(Ordering::SeqCst)
|| !self.sck_alive_sender.load(Ordering::SeqCst)
{
self.socket_close().await;
@ -118,13 +129,14 @@ impl<'a> CoordState<'a> {
self.socket_close().await;
self.joystick_loop_alive.store(false, Ordering::SeqCst);
self.sck_alive_server.store(false, Ordering::SeqCst);
self.to_gui.close();
self.mec.close();
}
pub async fn socket_close(&mut self) {
self.sck_send_alive.store(false, Ordering::SeqCst);
self.sck_recv_alive.store(false, Ordering::SeqCst);
self.sck_alive_sender.store(false, Ordering::SeqCst);
self.sck_alive_recvr.store(false, Ordering::SeqCst);
if let Some(tx) = self.to_socket.take() {
tx.close();
}
@ -151,7 +163,7 @@ pub async fn start_coordinator(
ApplicationEvent::StartSocket(conn) => {
state.socket_start(conn).await;
}
ApplicationEvent::SocketMessage(socket_message, priority) => {
ApplicationEvent::SocketMessage(socket_message) => {
if let Err(e) = state.to_gui.send(GuiUpdate::SocketState(true)).await {
error!("Could not send to gui thread! Closing coordinator: {e}");
state.close().await;
@ -160,7 +172,7 @@ pub async fn start_coordinator(
state.socket_send(socket_message).await;
}
ApplicationEvent::MoveEvent(coord) => {
ApplicationEvent::MoveEvent(coord, priority) => {
if let Err(e) = state.to_gui.send(GuiUpdate::MoveEvent(coord.clone())).await {
panic!("Could not set message to gui channel; Unrecoverable: {e}");
}

View file

@ -85,10 +85,13 @@ pub async fn joystick_loop(tx: Sender<ApplicationEvent>, is_alive: Arc<AtomicBoo
count_zeros = 0;
}
match tx.try_send(ApplicationEvent::MoveEvent(MoveEvent {
match tx.try_send(ApplicationEvent::MoveEvent(
MoveEvent {
x: curr_x,
y: curr_y,
})) {
},
0,
)) {
Ok(_) => {}
Err(async_channel::TrySendError::Closed(_)) => {
info!("MEC is closed, stopping Joystick loop");

View file

@ -6,10 +6,11 @@ use simplelog::SimpleLogger;
use std::env;
use tokio::runtime;
mod camera_socket;
mod config;
mod coordinator;
mod joystick_loop;
mod camera_socket;
mod socket_server;
mod ui_code;
const APP_ID: &str = "net.nickiel.joystick-controller-client";

83
src/socket_server.rs Normal file
View file

@ -0,0 +1,83 @@
use std::{
net::SocketAddr,
sync::{
atomic::{AtomicBool, Ordering},
Arc,
},
};
use async_channel::Sender;
use futures_util::StreamExt;
use log::{error, info};
use tokio::{
net::{TcpListener, TcpStream},
runtime::Handle,
};
use tokio_tungstenite::{
accept_async,
tungstenite::{Error, Result},
};
use crate::coordinator::{ApplicationEvent, MoveEvent};
async fn accept_connection(peer: SocketAddr, stream: TcpStream, mec: Sender<ApplicationEvent>) {
if let Err(e) = handle_connection(peer, stream, mec.clone()).await {
match e {
Error::ConnectionClosed | Error::Protocol(_) | Error::Utf8 => (),
err => error!("Error processing connection: {}", err),
}
}
}
async fn handle_connection(
peer: SocketAddr,
stream: TcpStream,
mec: Sender<ApplicationEvent>,
) -> Result<()> {
let mut ws_stream = accept_async(stream).await.expect("Failed to accept");
info!("New WebSocket connection: {}", peer);
while let Some(msg) = ws_stream.next().await {
let msg = msg?;
if msg.is_text() {
if let Err(e) = mec
.send(ApplicationEvent::MoveEvent(
process_incoming_string(msg.to_string()),
5,
))
.await
{
error!("MEC Unavailable, closing the connection on the socket-server: {e}");
break;
}
}
}
Ok(())
}
fn process_incoming_string(message: String) -> MoveEvent {
return MoveEvent { x: 10, y: 30 };
}
pub async fn start_socketserver(
rt: Handle,
mec: Sender<ApplicationEvent>,
stay_alive: Arc<AtomicBool>,
) {
let addr = "127.0.0.1:9002";
let listener = TcpListener::bind(&addr).await.expect("Can't listen");
info!("Listening on: {}", addr);
while let Ok((stream, _)) = listener.accept().await {
let peer = stream
.peer_addr()
.expect("connected streams should have a peer address");
info!("Peer address: {}", peer);
rt.spawn(accept_connection(peer, stream, mec.clone()));
}
stay_alive.store(false, Ordering::SeqCst);
}

View file

@ -114,7 +114,7 @@ pub fn build_ui(app: &Application, runtime: Handle) {
}));
button2.connect_clicked(glib::clone!(@strong to_mec => move |_button| {
if let Err(e) = to_mec.try_send(ApplicationEvent::SocketMessage(Message::text("U45:L10"), 1)) {
if let Err(e) = to_mec.try_send(ApplicationEvent::SocketMessage(Message::text("U45:L10"))) {
panic!("There was an error in connect clicked: {e}");
}
}));