commit before rewrite
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2 changed files with 37 additions and 24 deletions
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@ -18,12 +18,15 @@ use crate::remote_sources::TrackerState;
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mod settings_modal;
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mod settings_modal;
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mod socket_panel;
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mod socket_panel;
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mod tracker_panel;
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mod tracker_panel;
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mod control_panel;
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use socket_panel::SocketPanel;
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use socket_panel::SocketPanel;
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use tracker_panel::TrackerPanel;
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use tracker_panel::TrackerPanel;
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pub enum GuiUpdate {
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pub enum GuiUpdate {
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SocketState(bool),
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SocketDisconnected,
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SocketConnecting,
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SocketConnected,
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MoveEvent(MoveEvent),
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MoveEvent(MoveEvent),
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UpdatePaintable(gstreamer::Element),
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UpdatePaintable(gstreamer::Element),
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}
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}
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@ -257,27 +260,35 @@ pub fn build_ui(app: &Application, config: Arc<RwLock<AppConfig>>, runtime: Hand
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format!("X: {:>4} Y: {:>4}", msg.x, msg.y).as_str()
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format!("X: {:>4} Y: {:>4}", msg.x, msg.y).as_str()
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);
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);
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}
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}
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GuiUpdate::SocketState(v) => {
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GuiUpdate::SocketConnected => {
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let label = {
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tabpanel.set_show_tabs(true);
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if v {
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// tabpanel.set_show_tabs(true);
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"Currently Connected"
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} else {
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// tabpanel.set_page(0);
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// tabpanel.set_show_tabs(false);
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"Currently Disconnected"
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}
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};
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socket_panel.button_label(label);
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socket_panel.button_enable(true);
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conn_status_label.set_label(label);
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socket_panel.button_label("Press to Disconnect");
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if v {
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conn_status_label.set_label("Connected");
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conn_status_label.set_css_classes(&["YesConnection"]);
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// button.set_css_classes(&["YesConnection"]);
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conn_status_label.set_css_classes(&["YesConnection"]);
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} else {
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conn_status_label.set_css_classes(&["NoConnection"]);
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},
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// button.set_css_classes(&["NoConnection"]);
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GuiUpdate::SocketConnecting => {
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}
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tabpanel.set_show_tabs(true);
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socket_panel.button_enable(true);
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socket_panel.button_label("Press to Cancel");
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conn_status_label.set_label("Connected");
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conn_status_label.set_css_classes(&["LoadingConnection"]);
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},
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GuiUpdate::SocketDisconnected => {
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tabpanel.set_page(0);
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tabpanel.set_show_tabs(false);
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socket_panel.button_enable(false);
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socket_panel.button_label("Press to Connect to Camera");
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conn_status_label.set_label("Not Connected to Camera");
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conn_status_label.set_css_classes(&["NoConnection"]);
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}
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}
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GuiUpdate::UpdatePaintable(sink) => {
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GuiUpdate::UpdatePaintable(sink) => {
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let paintable = sink.property::<Paintable>("paintable");
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let paintable = sink.property::<Paintable>("paintable");
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@ -1,8 +1,6 @@
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use async_channel::Sender;
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use async_channel::Sender;
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use gtk::{
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use gtk::{
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glib,
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glib, prelude::{BoxExt, ButtonExt, WidgetExt}, Box, Button
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prelude::{BoxExt, ButtonExt},
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Box, Button,
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};
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};
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use log::error;
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use log::error;
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@ -42,6 +40,10 @@ impl SocketPanel {
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pub fn button_label(&self, new_label: &str) {
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pub fn button_label(&self, new_label: &str) {
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self.connect_button.set_label(new_label);
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self.connect_button.set_label(new_label);
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}
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}
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pub fn button_enable(&self, new_state: bool) {
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self.connect_button.set_sensitive(new_state);
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}
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pub fn connect_button_callback(&self, to_mec: Sender<ApplicationEvent>) {
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pub fn connect_button_callback(&self, to_mec: Sender<ApplicationEvent>) {
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self.connect_button.connect_clicked(glib::clone!(@strong to_mec => move |_button| {
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self.connect_button.connect_clicked(glib::clone!(@strong to_mec => move |_button| {
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