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No commits in common. "8d532ffd82c963524c98eac7d93d59b7bf739f9a" and "cf094dd746e42ea2afa9a100cecb2bf6014c06aa" have entirely different histories.

6 changed files with 76 additions and 88 deletions

View file

@ -1,7 +1,7 @@
use config::{Config, FileFormat}; use config::{Config, FileFormat};
use log::{error, info};
use std::fs::File; use std::fs::File;
use std::io::Write; use std::io::Write;
use log::{error, info};
use crate::ui_code::AppState; use crate::ui_code::AppState;
@ -23,19 +23,23 @@ pub fn load_config() -> AppState {
pub fn save_config(config: &AppState) { pub fn save_config(config: &AppState) {
match toml::to_string(&config) { match toml::to_string(&config) {
Ok(toml_str) => match File::create("./settings.toml") { Ok(toml_str) => {
Ok(mut file) => match file.write_all(toml_str.as_bytes()) { match File::create("./settings.toml") {
Ok(mut file) => {
match file.write_all(toml_str.as_bytes()) {
Ok(_) => { Ok(_) => {
info!("Config file saved succesfully"); info!("Config file saved succesfully");
} }
Err(e) => { Err(e) => {
error!("Couldn't write config file contents to open file: {e}"); error!("Couldn't write config file contents to open file: {e}");
} }
}, }
}
Err(e) => { Err(e) => {
error!("Couldn't open settings file: {e}"); error!("Couldn't open settings file: {e}");
} }
}, }
}
Err(e) => { Err(e) => {
error!("Could not serialize app state: {e}"); error!("Could not serialize app state: {e}");
} }

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@ -1,8 +1,5 @@
use std::sync::{atomic::{AtomicBool, Ordering}, Arc};
use std::pin::{pin, Pin}; use std::pin::{pin, Pin};
use std::sync::{
atomic::{AtomicBool, Ordering},
Arc,
};
use async_channel::{Receiver, Sender}; use async_channel::{Receiver, Sender};
use futures_util::stream::StreamExt; use futures_util::stream::StreamExt;
@ -38,12 +35,7 @@ struct CoordState<'a> {
} }
impl <'a> CoordState<'a> { impl <'a> CoordState<'a> {
pub fn new( pub fn new(mec: Pin<&'a mut Receiver<ApplicationEvent>>, to_mec: Sender<ApplicationEvent>, to_gui: Sender<GuiUpdate>, rt: Handle) -> Self {
mec: Pin<&'a mut Receiver<ApplicationEvent>>,
to_mec: Sender<ApplicationEvent>,
to_gui: Sender<GuiUpdate>,
rt: Handle,
) -> Self {
CoordState { CoordState {
to_socket: None, to_socket: None,
@ -51,10 +43,7 @@ impl<'a> CoordState<'a> {
sck_recv_alive: Arc::new(AtomicBool::new(false)), sck_recv_alive: Arc::new(AtomicBool::new(false)),
joystick_loop_alive: Arc::new(AtomicBool::new(false)), joystick_loop_alive: Arc::new(AtomicBool::new(false)),
mec, mec, to_mec, to_gui, rt
to_mec,
to_gui,
rt,
} }
} }
@ -71,9 +60,8 @@ impl<'a> CoordState<'a> {
} }
pub async fn socket_start(&mut self, conn: String) { pub async fn socket_start(&mut self, conn: String) {
if !(self.sck_recv_alive.load(Ordering::SeqCst) if !(self.sck_recv_alive.load(Ordering::SeqCst) && !self.sck_send_alive.load(Ordering::SeqCst)) {
&& self.sck_send_alive.load(Ordering::SeqCst))
{
info!("Starting socket"); info!("Starting socket");
let (to_socket, socket_sender_rx) = async_channel::bounded::<Message>(10); let (to_socket, socket_sender_rx) = async_channel::bounded::<Message>(10);
@ -85,33 +73,29 @@ impl<'a> CoordState<'a> {
socket_sender_rx, socket_sender_rx,
self.sck_send_alive.clone(), self.sck_send_alive.clone(),
self.sck_recv_alive.clone(), self.sck_recv_alive.clone(),
self.rt.clone(), self.rt.clone()
) ).await;
.await;
} }
} }
pub async fn check_states(&mut self) { pub async fn check_states(&mut self) {
if !self.joystick_loop_alive.load(Ordering::SeqCst) { if !self.joystick_loop_alive.load(Ordering::SeqCst) {
self.rt.spawn(joystick_loop( self.rt.spawn(joystick_loop(self.to_mec.clone(), self.joystick_loop_alive.clone()));
self.to_mec.clone(),
self.joystick_loop_alive.clone(),
));
} }
if !self.sck_recv_alive.load(Ordering::SeqCst) if !self.sck_recv_alive.load(Ordering::SeqCst) || !self.sck_send_alive.load(Ordering::SeqCst) {
|| !self.sck_send_alive.load(Ordering::SeqCst)
{
self.socket_close().await; self.socket_close().await;
if let Err(e) = self.to_gui.send(GuiUpdate::SocketState(false)).await { if let Err(e) = self.to_gui.send(GuiUpdate::SocketState(false)).await {
error!("Cannot send message to gui thread: {e}"); error!("Cannot send message to gui thread: {e}");
} }
} else if let Err(e) = self.to_gui.send(GuiUpdate::SocketState(true)).await { } else {
if let Err(e) = self.to_gui.send(GuiUpdate::SocketState(true)).await {
error!("Cannot send message to gui thread: {e}"); error!("Cannot send message to gui thread: {e}");
self.close().await; self.close().await;
} }
} }
}
pub async fn close(&mut self) { pub async fn close(&mut self) {
info!("closing coord state"); info!("closing coord state");
@ -132,19 +116,20 @@ impl<'a> CoordState<'a> {
} }
// Main_Event_Channel // Main_Event_Channel
pub async fn start_coordinator( pub async fn start_coordinator(mec: Receiver<ApplicationEvent>, to_mec: Sender<ApplicationEvent>, to_gui: Sender<GuiUpdate>, runtime: Handle) {
mec: Receiver<ApplicationEvent>,
to_mec: Sender<ApplicationEvent>,
to_gui: Sender<GuiUpdate>,
runtime: Handle,
) {
info!("Starting coordinator!"); info!("Starting coordinator!");
let mec = pin!(mec); let mec = pin!(mec);
let mut state = CoordState::new(mec, to_mec, to_gui, runtime); let mut state = CoordState::new(
mec,
to_mec,
to_gui,
runtime
);
while let Some(msg) = state.mec.next().await { while let Some(msg) = state.mec.next().await {
state.check_states().await; state.check_states().await;
match msg { match msg {
@ -186,4 +171,5 @@ pub async fn start_coordinator(
} }
info!("Stopping Coordinator"); info!("Stopping Coordinator");
} }

View file

@ -2,11 +2,11 @@ use crate::coordinator::{ApplicationEvent, MoveEvent};
use async_channel::Sender; use async_channel::Sender;
use gilrs::{ev::filter::FilterFn, Axis, Button, Event, EventType, Filter, Gilrs, GilrsBuilder}; use gilrs::{ev::filter::FilterFn, Axis, Button, Event, EventType, Filter, Gilrs, GilrsBuilder};
use log::{info, warn}; use log::{debug, info, warn};
use std::{ use std::{
panic::{self, AssertUnwindSafe}, panic::{self, AssertUnwindSafe},
sync::{atomic::AtomicBool, Arc}, sync::{atomic::AtomicBool, Arc},
time::Duration, time::Duration
}; };
static MAX_SENT_ZEROS: u32 = 10; static MAX_SENT_ZEROS: u32 = 10;
@ -35,7 +35,10 @@ impl FilterFn for UnknownSlayer {
} }
} }
pub async fn joystick_loop(tx: Sender<ApplicationEvent>, is_alive: Arc<AtomicBool>) { pub async fn joystick_loop(
tx: Sender<ApplicationEvent>,
is_alive: Arc<AtomicBool>
) {
let mut gilrs = GilrsBuilder::new().set_update_state(false).build().unwrap(); let mut gilrs = GilrsBuilder::new().set_update_state(false).build().unwrap();
is_alive.store(true, std::sync::atomic::Ordering::SeqCst); is_alive.store(true, std::sync::atomic::Ordering::SeqCst);
@ -92,11 +95,9 @@ pub async fn joystick_loop(tx: Sender<ApplicationEvent>, is_alive: Arc<AtomicBoo
Ok(_) => {} Ok(_) => {}
Err(async_channel::TrySendError::Closed(_)) => { Err(async_channel::TrySendError::Closed(_)) => {
info!("MEC is closed, stopping Joystick loop"); info!("MEC is closed, stopping Joystick loop");
break; break
}
Err(async_channel::TrySendError::Full(_)) => {
warn!("[joystick loop] The MEC is full!")
} }
Err(async_channel::TrySendError::Full(_)) => {warn!("[joystick loop] The MEC is full!")}
} }
} }

View file

@ -13,6 +13,7 @@ mod socket_loop;
mod ui_code; mod ui_code;
const APP_ID: &str = "net.nickiel.joystick-controller-client"; const APP_ID: &str = "net.nickiel.joystick-controller-client";
fn main() -> glib::ExitCode { fn main() -> glib::ExitCode {
env::set_var("gtk_csd", "0"); env::set_var("gtk_csd", "0");

View file

@ -1,7 +1,4 @@
use std::sync::{ use std::sync::{atomic::{AtomicBool, Ordering}, Arc};
atomic::{AtomicBool, Ordering},
Arc,
};
use async_channel::{Receiver, Sender}; use async_channel::{Receiver, Sender};
use futures_util::{ use futures_util::{
@ -32,7 +29,7 @@ async fn socket_listen(
error!("Websocket error: {:#?}", e); error!("Websocket error: {:#?}", e);
} }
} }
} };
socket_recv_is_alive.store(false, Ordering::SeqCst); socket_recv_is_alive.store(false, Ordering::SeqCst);
} }
@ -72,15 +69,15 @@ pub async fn socket_loop(
send_to_socket: Receiver<Message>, send_to_socket: Receiver<Message>,
socket_send_is_alive: Arc<AtomicBool>, socket_send_is_alive: Arc<AtomicBool>,
socket_recv_is_alive: Arc<AtomicBool>, socket_recv_is_alive: Arc<AtomicBool>,
rt: Handle, rt: Handle
) { ) {
info!("Starting Socket Loop"); info!("Starting Socket Loop");
socket_send_is_alive.store(true, Ordering::SeqCst); socket_send_is_alive.store(true, Ordering::SeqCst);
socket_recv_is_alive.store(true, Ordering::SeqCst); socket_recv_is_alive.store(true, Ordering::SeqCst);
let socket: Option<WebSocketStream<MaybeTlsStream<TcpStream>>> = let socket: Option<WebSocketStream<MaybeTlsStream<TcpStream>>> = match connect_async(connection_string).await {
match connect_async(connection_string).await {
Ok((val, _)) => { Ok((val, _)) => {
info!("Socket connection made successfully"); info!("Socket connection made successfully");
Some(val) Some(val)

View file

@ -9,6 +9,7 @@ use crate::config::{load_config, save_config};
// use crate::{joystick_loop, JoystickThreadUpdate}; // use crate::{joystick_loop, JoystickThreadUpdate};
use crate::coordinator::{start_coordinator, ApplicationEvent, MoveEvent}; use crate::coordinator::{start_coordinator, ApplicationEvent, MoveEvent};
#[derive(Debug, Serialize, Deserialize, Clone)] #[derive(Debug, Serialize, Deserialize, Clone)]
pub struct AppState { pub struct AppState {
pub ip: String, pub ip: String,
@ -37,12 +38,8 @@ pub fn build_ui(app: &Application, runtime: Handle) {
let (to_mec, mec) = async_channel::unbounded::<ApplicationEvent>(); let (to_mec, mec) = async_channel::unbounded::<ApplicationEvent>();
let (to_gui, gui_recv) = async_channel::bounded::<GuiUpdate>(10); let (to_gui, gui_recv) = async_channel::bounded::<GuiUpdate>(10);
runtime.spawn(start_coordinator( runtime.spawn(start_coordinator(mec, to_mec.clone(), to_gui, runtime.clone()));
mec,
to_mec.clone(),
to_gui,
runtime.clone(),
));
// let conn_status_label = Label::new(Some(&"No Connection".to_string())); // let conn_status_label = Label::new(Some(&"No Connection".to_string()));
let conn_status_label = Label::builder() let conn_status_label = Label::builder()
@ -160,7 +157,9 @@ pub fn build_ui(app: &Application, runtime: Handle) {
.child(&main_box) .child(&main_box)
.build(); .build();
window.connect_close_request(move |_| glib::Propagation::Proceed); window.connect_close_request(move |_| {
glib::Propagation::Proceed
});
// Present window // Present window
window.present(); window.present();